
A 3D model for the next iteration of the untitled Dragon Game. Made in Blender

Work in progress. Made in Blender and Unity

Work in progress. Made in Blender and Unity

A concept for a race against AI in my current project. Made in Unity and Blender

An example of an EnemyType from my current project. Made with Unity and Blender.

This is from a group project at university. I was Lead Developer and Lead Artist. It was made using Godot and Adobe Illustrator.

This is from a group project at university. I was Lead Developer and Lead Artist. Made in Godot and Adobe Illustrator.

This is an ongoing 2D Platformer project. Made with Unity, Adobe Illustrator and Blender.
Made in Blender

A 3D mobile game I made using Blender and Unity

This is a 2D game made as part of a group project.

Animated run cycle for a digitigrade biped. Made in Blender
Large enemy type made in Blender for vehicle combat game.
Standard Enemy type made in Blender for a vehicle combat game.

Concept art for a comic I am developing about Mecha pilots living on a Dyson Sphere.
Pen and Alcohol-based pen on paper

Animation test for a Shoot ‘Em Up video game.

Concept art for a comic I am developing about Mecha pilots living on a Dyson Sphere.
Pen and Alcohol-based pen on paper

Concept art for a comic I am developing about Mecha pilots living on a Dyson Sphere.
Pen and Alcohol-based pen on paper

Commissioned illustration for short story magazine.
Pen and alcohol-based pen on paper

Commissioned illustration for short story magazine.
Pen and alcohol-based pen on paper

Commissioned illustration for short story magazine.
Pen and alcohol-based pen on paper

Commissioned illustration for short story magazine.
Pen and alcohol-based pen on paper

Monster concept.
Ink on paper

Character concept for comic I am developing about Mecha pilots living on a Dyson Sphere.
Pen and alcohol-based pen on paper

Pen on Paper

Abstract geometry based on recorded flight patterns.
Pencil on paper

Character concepts for 2D fighting game.

Abstract self portrait.

Character concept and effects animation test.

Hominid’s Hope
Independently produced comic.
Pen and alcohol-based pen on paper

Hominid’s Hope
Independently produced comic.
Pen and alcohol-based pen on paper

Hominid’s Hope
Independently produced comic.
Pen and alcohol-based pen on paper

Hominid’s Hope
Independently produced comic.
Pen and alcohol-based pen on paper

Hominid’s Hope
Independently produced comic.
Pen and alcohol-based pen on paper

Colour concepts of protagonist ship for Shoot ‘Em Up video game.

Pen on paper

Body modification concept.
Pen on paper

Tattoo design based on DOOM video game series.
Pen on paper

Character concepts for stand alone comic.
Pen and pencil on paper

Layered illustration based on Alien series.
Pencil, pen and alcohol-based pen on tracing paper

Studies of Tsutomu Nihei’s art style.
Pen and alcohol-based pen on paper

Studies of Tsutomu Nihei’s art style.
Pen and alcohol-based pen on paper

Studiy of Giannis Milonogiannis’ art style.
Pen and alcohol-based pen on paper

Character concept for comic I am developing about Mecha pilots living on a Dyson Sphere.
Pen on paper

Pen and alcohol-based pen on paper

Pen and alcohol-based pen on paper

Pen on paper

Costume based on creatures from the Halo series.
Mixed media

Costume based on creatures from the Halo series.
Mixed media

Pen and alcohol-based pen on paper

Pen and alcohol-based pen on paper

Pen on paper

Pen on paper

Panel test for comic.
Pen and alcohol-based pen on paper

Prop sword that can be split into two swords.
Wood and Magnets

Prop sword that can be split into two swords.
Wood and Magnets

Machine pistol concept.
Pen and alcohol-based pen on paper

Prop sword that can be split into two swords.
Wood and Magnets

Kankuro and Karasu costumes from the Naruto series.
Mixed media


























































A 3D model for the next iteration of the untitled Dragon Game. Made in Blender
Work in progress. Made in Blender and Unity
Work in progress. Made in Blender and Unity
A concept for a race against AI in my current project. Made in Unity and Blender
An example of an EnemyType from my current project. Made with Unity and Blender.
This is from a group project at university. I was Lead Developer and Lead Artist. It was made using Godot and Adobe Illustrator.
This is from a group project at university. I was Lead Developer and Lead Artist. Made in Godot and Adobe Illustrator.
This is an ongoing 2D Platformer project. Made with Unity, Adobe Illustrator and Blender.
Made in Blender
A 3D mobile game I made using Blender and Unity
This is a 2D game made as part of a group project.
Animated run cycle for a digitigrade biped. Made in Blender
Large enemy type made in Blender for vehicle combat game.
Standard Enemy type made in Blender for a vehicle combat game.
Concept art for a comic I am developing about Mecha pilots living on a Dyson Sphere.
Pen and Alcohol-based pen on paper
Animation test for a Shoot ‘Em Up video game.
Concept art for a comic I am developing about Mecha pilots living on a Dyson Sphere.
Pen and Alcohol-based pen on paper
Concept art for a comic I am developing about Mecha pilots living on a Dyson Sphere.
Pen and Alcohol-based pen on paper
Commissioned illustration for short story magazine.
Pen and alcohol-based pen on paper
Commissioned illustration for short story magazine.
Pen and alcohol-based pen on paper
Commissioned illustration for short story magazine.
Pen and alcohol-based pen on paper
Commissioned illustration for short story magazine.
Pen and alcohol-based pen on paper
Monster concept.
Ink on paper
Character concept for comic I am developing about Mecha pilots living on a Dyson Sphere.
Pen and alcohol-based pen on paper
Pen on Paper
Abstract geometry based on recorded flight patterns.
Pencil on paper
Character concepts for 2D fighting game.
Abstract self portrait.
Character concept and effects animation test.
Hominid’s Hope
Independently produced comic.
Pen and alcohol-based pen on paper
Hominid’s Hope
Independently produced comic.
Pen and alcohol-based pen on paper
Hominid’s Hope
Independently produced comic.
Pen and alcohol-based pen on paper
Hominid’s Hope
Independently produced comic.
Pen and alcohol-based pen on paper
Hominid’s Hope
Independently produced comic.
Pen and alcohol-based pen on paper
Colour concepts of protagonist ship for Shoot ‘Em Up video game.
Pen on paper
Body modification concept.
Pen on paper
Tattoo design based on DOOM video game series.
Pen on paper
Character concepts for stand alone comic.
Pen and pencil on paper
Layered illustration based on Alien series.
Pencil, pen and alcohol-based pen on tracing paper
Studies of Tsutomu Nihei’s art style.
Pen and alcohol-based pen on paper
Studies of Tsutomu Nihei’s art style.
Pen and alcohol-based pen on paper
Studiy of Giannis Milonogiannis’ art style.
Pen and alcohol-based pen on paper
Character concept for comic I am developing about Mecha pilots living on a Dyson Sphere.
Pen on paper
Pen and alcohol-based pen on paper
Pen and alcohol-based pen on paper
Pen on paper
Costume based on creatures from the Halo series.
Mixed media
Costume based on creatures from the Halo series.
Mixed media
Pen and alcohol-based pen on paper
Pen and alcohol-based pen on paper
Pen on paper
Pen on paper
Panel test for comic.
Pen and alcohol-based pen on paper
Prop sword that can be split into two swords.
Wood and Magnets
Prop sword that can be split into two swords.
Wood and Magnets
Machine pistol concept.
Pen and alcohol-based pen on paper
Prop sword that can be split into two swords.
Wood and Magnets
Kankuro and Karasu costumes from the Naruto series.
Mixed media